Klink it Logo

IOS App: Klink-It


A simple puzzle game created by 4 friends with a goal of developing and going through the process to launch it into the iTunes App Store.

History of Klink-It


The idea and first design were created during the GCA (Great Canadian Apathon) hosted by XMG. Teams of 4 had to concept, design and develop a working game in 48 hours with a theme that was provided by the host. At that time Klink-It was called the Witch's Ball.

witch-ball graphics

At the time of the apathon I was not part of the team. And no my friends did not win at the apathon. After the apathon I joined the team and we decided to develop it. The team consisted of Will Du (Designer), Tanya Grimes (Developer), Eduard Kachan (Developer), and myself (Designer).

The Goal


Create a satisfying user experience by conbining the perfect sound aesthetics, design animation and transition. Defining the brand and pushing it to the iTunes App Store.

Logo and game elements


Klink it Logo